Loyalty: Difference between revisions
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{{Related|Skills}} | {{Related|Skills}} | ||
{{Intro | |||
| Patch Introduced = [[Release]] | |||
| Related Quests = | |||
| Updated = | |||
}} | |||
__NoToC__ | |||
{|{{Format|Panel}} | {|{{Format|Panel}} | ||
!bgcolor=#CCC5A3 colspan=2| {{Icon|Loyalty}} <big>Loyalty</big> | !bgcolor=#CCC5A3 colspan=2| {{Icon|Loyalty}} <big>Loyalty</big> | ||
Revision as of 15:54, 6 March 2012
Related topics: Skills
| Introduced: | Release |
| Loyalty | |
|---|---|
| Description | Affects experience given to your patron in an allegiance. |
| Formula | None |
| Base Status | Trained - Specialized for free on Viamontians, and on Gear Knights with changed innate abilities. |
| Cost to Train | 0 |
| Cost to Specialize | 2 |
| Buffs | Fealty (Spell) |
| Debuffs | Faithlessness (Spell) |
Notes
- Originally had the formula of ??
- During the ?? event, the formula was changed to None.
| Skills | |
|---|---|
| Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
| Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
| Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
| Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
| Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
| Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
| Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |