Alchemy (Skill): Difference between revisions
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== Notes == | == Notes == | ||
* | * The original credit cost of alchemy was 8 to train, 8 to specialize. | ||
* In [[Persuasion]], the credit cost of alchemy was reduced to 6 to train, 6 to specialize. | * In [[Persuasion]], the credit cost of alchemy was reduced to 6 to train, 6 to specialize. | ||
Revision as of 16:28, 27 November 2010
Related topics: Crafting, Alchemy (Skill), Alchemy, Alchemy Items, Category:Alchemy, Category:Alchemy Recipe, Category:Alchemy Guide
| Introduced: | Release | Updated: | Persuasion |
| Alchemy | |
|---|---|
| Description | Lets you prepare gem components, potions and oils. |
| Formula | (Coordination + Focus) / 3 |
| Base Status | Unusable - Trained for free on Undead, and on Empyreans with changed innate abilities. |
| Cost to Train | 6 |
| Cost to Specialize | 6 |
| Buffs | Alchemy Mastery (Spell), Coordination (Spell), Focus (Spell) |
| Debuffs | Alchemy Ineptitude (Spell), Clumsiness (Spell), Bafflement (Spell) |
Notes
- The original credit cost of alchemy was 8 to train, 8 to specialize.
- In Persuasion, the credit cost of alchemy was reduced to 6 to train, 6 to specialize.
| Skills | |
|---|---|
| Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
| Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
| Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
| Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
| Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
| Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
| Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |