Alchemy (Skill): Difference between revisions

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|bgcolor=#d0d0d0| Base Status
|bgcolor=#d0d0d0| Base Status
| Unusable (Trained for free on Undead, and on Empyreans with [[Skill Redistribution|changed innate abilities]])
| Unusable - Trained for free on Undead, and on Empyreans with [[Skill Redistribution|changed innate abilities]].
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|bgcolor=#d0d0d0| Cost to Train
|bgcolor=#d0d0d0| Cost to Train

Revision as of 09:45, 27 November 2010

Related topics: Crafting, Alchemy (Skill), Alchemy, Alchemy Items, Category:Alchemy, Category:Alchemy Recipe, Category:Alchemy Guide

Introduced:  Release Updated:  Persuasion


Alchemy
Description Lets you prepare gem components, potions and oils.
Formula (Coordination + Focus) / 3
Base Status Unusable - Trained for free on Undead, and on Empyreans with changed innate abilities.
Cost to Train 6
Cost to Specialize 6
Buffs Alchemy Mastery (Spell), Coordination (Spell), Focus (Spell)
Debuffs Alchemy Ineptitude (Spell), Clumsiness (Spell), Bafflement (Spell)

Notes

Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat