Staff of the Nomads

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Introduced:  Should the Stars Fall (See Version) Related Quests:  Staff of the Nomads Quest Updated:  A Perfect Paradox, A Gathering of Colors, Master of Arms
Staff of the Nomads
Staff of the Nomads

Notes

  1. Use Splintered Staff (Necropolis) on Splintered Staff (Lightless Catacombs) to create Staff of the Nomads.
    • + =

As you bring the two halves of the staff together, the wood seems to grow together again.
  • WCID: 23542

Gallery

Update History

A Perfect Paradox

  • Damage type changed from Bludgeoning to Fire.
  • Base damage increased from 7 - 10 to 10.5 - 15.
  • Attack modifier increased from +2% to +15%.
  • Defense modifier increased from +4% to +15%.
  • Biting Strike property added.
  • Spells updated.
    • Old spells: Staff Mastery Other IV, Endurance Other IV, Magic Resistance Other III, Warrior's Greater Vigor, Sprint Other V, Armor Other III, Coordination Other IV
    • New spells: Staff Mastery Other VI, Blood Drinker VI, Endurance Other VI, Magic Resistance Other VI, Warrior's Greater Vigor, Sprint Other VI, Armor Other VI, Coordination Other VI
  • Staff: 280 activation requirement changed to Staff: 325 base wield requirement.
  • Arcane Lore: 180 activation requirement removed., Staff: 280

A Gathering of Colors

  • Icon updated.
  • Old icon:

Master of Arms

  • Weapon type changed from Staff to Finesse Weapons (Staff).
  • Base damage increased from 10.5 - 15 to 25.9 - 37.
  • The spell Staff Mastering Other VI updated to Finesse Weapon Mastery Other VI.
  • Wield requirement changed from Staff: 325 to Finesse Weapons: 325