Character Races

From Drunkapedia
Revision as of 23:29, 15 January 2012 by imported>Cuttler (→‎Sho)
Jump to: navigation, search

Related topics: Character Creation, Skills, Augmentations

Aluvian

Introduced:  Release
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Assess Person (trained), Dagger (trained)
Sister Racial Skill(s):
Assess Creature (specialized)
Bonus Augmentation
Jack of All Trades
Lore:

Gharu'ndim

Introduced:  Release
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Item Tinkering (trained), Staff (trained)
Sister Racial Skill(s):
Thrown Weapons (trained)
Bonus Augmentation
Jack of All Trades
Lore:

Sho

Introduced:  Release
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Unarmed Combat (trained)
Sister Racial Skill(s):
Deception (specialized)
Bonus Augmentation
Jack of All Trades
Lore:

Viamontian

Introduced:  Throne of Destiny
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Loyalty (specialized), Armor Tinkering (trained)
Sister Racial Skill(s):
Mace (trained)
Bonus Augmentation
None
Lore:

Umbraen

Introduced:  Shedding Skin
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Deception (specialized)
Sister Racial Skill(s):
Unarmed Combat (trained)
Bonus Augmentation
Eye of the Remorseless
Lore:

Penumbraen

Introduced:  Shedding Skin
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Deception (specialized)
Sister Racial Skill(s):
Unarmed Combat (trained)
Bonus Augmentation
Eye of the Remorseless
Lore:

Gear Knight

Introduced:  Shifting Gears
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Mace (trained)
Sister Racial Skill(s):
Loyalty (specialized), Armor Tinkering (trained)
Bonus Augmentation
Iron Skin of the Invincible
Lore:

Undead

Introduced:  Plans Within Plans
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Alchemy (trained)
Sister Racial Skill(s):
Arcane Lore (specialized)
Bonus Augmentation
Critical Protection
Lore:

Empyrean

Introduced:  From Darkness, Light
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run and Salvaging.
Bonus Racial Skill(s):
Arcane Lore (specialized)
Sister Racial Skill(s):
Alchemy (trained)
Bonus Augmentation
Infused Life Magic
Lore:

Aun Tumerok

Introduced:  Cloak of Darkness
Trained Starting Skills:
Jump, Loyalty, Magic Defense, Run, and Salvaging
Bonus Racial Skill(s):
Assess Creature (specialized)
Sister Racial Skill(s):
Assess Person (trained), Spear (trained)
Bonus Augmentation
Hand of the Remorseless
Lore:


Olthoi Soldier

Introduced:  From Darkness, Light Related Quests:  Olthoi Play
Trained Starting Skills:
See Olthoi Play - Olthoi Soldier for full skill listing.
Bonus Racial Skill(s):
Olthoi Soldiers fight with natural claws and pincers.
Sister Racial Skill(s):
N/A
Bonus Augmentation
None
Lore:

Olthoi Spitter

Introduced:  From Darkness, Light Related Quests:  Olthoi Play
Trained Starting Skills:
See Olthoi Play - Olthoi Spitter for full skill listing.
Bonus Racial Skill(s):
Olthoi Spitters fight by projecting acidic spit from natural glands in their bodies.
Sister Racial Skill(s):
N/A
Bonus Augmentation
None
Lore:

Planned Races

The following races are not yet available, but some details about them have been made public. For more information see 11th Anniversary Preview.

Lugian

Introduced:  Not yet introduced
Trained Starting Skills:
??
Bonus Racial Skill(s):
Thrown Weapons (trained)
Sister Racial Skill(s):
Item Tinkering (trained), Staff (trained)
Bonus Augmentation
Might of the Seventh Mule
Lore: