Rating: Difference between revisions

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Decreases the amount of mana consumed in equipped magical items.<br>
Decreases the amount of mana consumed in equipped magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: Mana Usage = 100/(100 + Mana Reduction Rating)</pre><section end=Scroll /><br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula: Mana Usage = 100/(100 + Mana Reduction Rating)</pre><section end=Scroll /><br>
=== Luminance ===
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!Name
!Name
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Increases the amount of mana released from mana stones into magical items.<br>
Increases the amount of mana released from mana stones into magical items.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Mana Charge Rating>)/100 = 1.xx modifier to Mana Charges.</pre><section end=Scroll /><br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Mana Charge Rating>)/100 = 1.xx modifier to Mana Charges.</pre><section end=Scroll /><br>
=== Luminance ===
:{|class="wikitable sortable"
:{|class="wikitable sortable"
!Name
!Name
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Increases the chance that Aetheria will surge.<br>
Increases the chance that Aetheria will surge.<br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Aetheria Surge Rating>)/100 = 1.xx modifier to Aetheria Surges.</pre><section end=Scroll /><br>
<section begin=Scroll /><pre style="width:auto; overflow:auto">Formula:(100 + <Aetheria Surge Rating>)/100 = 1.xx modifier to Aetheria Surges.</pre><section end=Scroll /><br>
=== Luminance ===
:{|class="wikitable sortable"
:{|class="wikitable sortable"
!Name
!Name

Revision as of 14:15, 29 March 2011

Rating is a modifier to incoming and outgoing damage, healing, mana consumption, mana charging, and aetheria surging.

For Example:

The formula for Damage Rating is: (100 + <total damage rating>)/100

Because of this formula, each point in damage rating is equal to a 1% increase in damage.

So, if you have 10 Damage Rating, (100 +10)/100 = 1.1 (or a 10% increase)

Multiply that by the amount of damage you do to see the damage modifier in action.

Taking this into account, if you do 100 damage, it would change to 110 damage. (100 * 1.1 = 110)

Note: Damage output in game already reflects the modifier.

Listed below are all known types of rating, and the ways to increase/decrease them.

Damage Rating

Damage rating increases all damage done to a target, including critical hits.

<section begin=Scroll />

Formula: (100 + <total damage rating>)/100 = 1.xx modifier to damage

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Augmented Damage +1 Damage Rating +3 Damage Rating Item Gearcrafting
Aura of Destruction +1 Damage Rating +5 Damage Rating Innate Luminance
Aura of Valor +1 Damage Rating +5 Damage Rating Innate Luminance
Frenzy of the Slayer +3 Damage Rating N/A Innate Augmentation Gems
Luminous Crystal of Surging Strength +20 Damage Rating N/A 15 Seconds Luminance
Rare Damage Boost +1 Damage Rating +10 Damage Rating Item Rares
Sigil of Destruction +1 Damage Rating +10 Damage Rating Item Aetheria
Surge of Destruction +20 Damage Rating N/A 10 Seconds Aetheria
Total Possible 76 Damage Rating
  • Note: Total possible includes consumable items, and surges.

Damage Reduction Rating

Debuff applied to decrease the effective damage rating of the target.

<section begin=Scroll />

Formula: 100/(100 + <total damage rating debuff>) = .xxx modifier to outgoing damage.

<section end=Scroll />

Name Rating Max Rating Duration Cast By
Weakening Curse -1 Damage Rating -15 Damage Rating 15 Seconds Void Magic

Critical Damage Rating

Critical Damage Rating increases Critical Hit damage done to a target.

<section begin=Scroll />

Formula: (100 + <total critical damage rating>)/100 = 1.xx modifier to critical damage

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Glory +1 Critical Damage Rating +5 Critical Damage Rating Innate Luminance
Aura of Retribution +1 Critical Damage Rating +5 Critical Damage Rating Innate Luminance
Hand of the Remorseless +3 Critical Damage Rating N/A Innate Augmentation Gems
Sigil of Fury +1 Critical Damage Rating +10 Critical Damage Rating Item Aetheria
Total Possible +23 Critical Damage Rating

Damage Resistance Rating

Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.

<section begin=Scroll />

Formula: 100/(100 + <total damage resistance rating>) = .xxx modifier to incoming damage.

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Augmented Damage Reduction +1 Damage Resistance Rating +3 Damage Resistance Rating Item Gearcrafting
Aura of Invulnerability +1 Damage Resistance Rating +5 Damage Resistance Rating Innate Luminance
Aura of Protection +1 Damage Resistance Rating +5 Damage Resistance Rating Innate Luminance
Iron Skin of the Invincible +3 Damage Resistance Rating N/A Innate Augmentation Gems
Luminous Crystal of Towering Defense +20 Damage Resistance Rating N/A 15 Seconds Luminance
Rare Damage Reduction +1 Damage Resistance Rating +10 Damage Resistance Rating Item Rares
Sigil of Defense +1 Damage Resistance Rating +10 Damage Resistance Rating Item Aetheria
Surge of Protection +20 Damage Resistance Rating N/A 10 Seconds Aetheria
Total Possible +76 Damage Resistance Rating
  • Note: Total possible includes consumable items, and surges.

Critical Damage Resistance Rating

Critical Damage Resistance Rating decreases Critical Hit damage received.

<section begin=Scroll />

Formula: 100/(100 + <total critical damage resistance rating>) = .xxx modifier to critical hit damage received.

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Hardening +1 Critical Damage Resistance Rating +5 Critical Damage Resistance Rating Innate Luminance
Aura of Temperance +1 Critical Damage Resistance Rating +5 Critical Damage Resistance Rating Innate Luminance
Total Possible +10 Critical Damage Resistance Rating

Healing Boost Rating

Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.

<section begin=Scroll />

Formula: (100 + <total healing rating>)/100 = 1.xx modifier to healing.

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Purity +1 Healing Boost Rating +5 Healing Boost Rating Innate Luminance
Sigil of Growth +1 Healing Boost Rating +10 Healing Boost Rating Item Aetheria
Total Possible +15 Healing Boost Rating

Healing Reduction Rating

Debuff applied to decrease the effective healing rating of the target.

<section begin=Scroll />

Formula: 100/(100 + <total healing reduction rating>) = .xxx modifier to healing.

<section end=Scroll />

Name Rating Max Rating Duration Cast By
Festering Curse 10 Healing Reduction Rating 45 Healing Reduction Rating 30 Seconds Void Magic
Surge of Festering 20 Healing Reduction Rating N/A 20 Seconds Aetheria
Total Possible 65 Healing Reduction Rating
  • Note: Total possible includes aetheria surge.

Mana Reduction Rating

Decreases the amount of mana consumed in equipped magical items.

<section begin=Scroll />

Formula: Mana Usage = 100/(100 + Mana Reduction Rating)

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Mana Flow +1 Mana Reduction Rating +5 Mana Reduction Rating Innate Luminance

Mana Charge Rating

Increases the amount of mana released from mana stones into magical items.

<section begin=Scroll />

Formula:(100 + <Mana Charge Rating>)/100 = 1.xx modifier to Mana Charges.

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Mana Infusion +1 Mana Charge Rating +5 Mana Charge Rating Innate Luminance

Aetheria Surge Rating

Increases the chance that Aetheria will surge.

<section begin=Scroll />

Formula:(100 + <Aetheria Surge Rating>)/100 = 1.xx modifier to Aetheria Surges.

<section end=Scroll />

Name Rating Max Rating Duration Obtained From
Aura of Aetheric Vision +1 Aetheria Surge Rating +5 Aetheria Surge Rating Innate Luminance

Notes

  • See Severlin's post on the official forums for more information [1].