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{{Links Header|;[[Character Stats]]<br>
{{Player Character Links}}


[[Attributes]] - [[Attribute Costs]] - [[Skills]] - [[Skill Costs]] - [[Skill Credit|Skill Credits]] - [[Level Costs]] - [[Attribute and Skill Redistribution|Redistribution]] - [[Rating]]}}
Introduced in the [[Gears of Change]] event, '''Rating''' is a modifier that can be added to a number of different categories for each character.  A character's rating in each category can be enhanced in a variety of ways. See the individual rating pages for details.


Introduced in the [[Gears of Change]] event, '''Rating''' is a modifier to incoming and outgoing damage, healing, mana consumption, mana charging, and aetheria surging.  
In the [[Balance of Power]] event, [[Loot/Tier 8|tier 8 loot]] was introduced which can have bonuses to ratings on individual equippable items.


Listed below is a brief summary of all the known types of rating, and the ways to increase/decrease them.
{| class="wikitable"
 
! Name
[[Category:Stub]]
! Description
 
|-
==Damage==
|[[Damage Rating]] || Damage rating increases all damage done to a target, including critical hits.
''Main article: [[Damage Rating]]''
|-
 
| [[Critical Damage Rating]] || Critical Damage Rating increases Critical Hit damage done to a target.
==Critical Damage==
|-
''Main article: [[Critical Damage Rating]]''
| [[Damage Resistance Rating]] || Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
 
|-
==Damage Resistance==
| [[Critical Damage Resistance Rating]] || Critical Damage Resistance Rating decreases Critical Hit damage received.
''Main article: [[Damage Resistance Rating]]''
|-
 
| [[Damage Over Time Resistance Rating]] || Decreases the effectiveness of Damage Over Time spells cast upon the user.
==Critical Damage Resistance==
|-
''Main article: [[Critical Damage Resistance Rating]]''
| [[Health Drain Resistance Rating]] || Decreases the effect of drain spells cast upon the target.
 
|-
==DoT Resistance==
| [[Healing Boost Rating]] ||Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
''Main article: [[Damage Over Time Resistance Rating]]''
|-
 
| [[Aetheria Surge Rating]] || Increases the chance that Aetheria will surge.
==Health Drain Resistance==
|-
''Main article: [[Health Drain Resistance Rating]]''
| [[Mana Charge Rating]] || Increases the amount of mana released from mana stones into magical items.
 
|-
==Healing Boost==
| [[Mana Reduction Rating]] || Decreases the amount of mana consumed in equipped magical items.
''Main article: [[Healing Boost Rating]]''
|-
 
| [[Damage Reduction Rating]] || Debuff applied to decrease the effective damage rating of the target.
==Aetheria Surge==
|-
''Main article: [[Aetheria Surge Rating]]''
| [[Healing Reduction Rating]] || Debuff applied to decrease the effective healing rating of the target.
 
|-
==Mana Charge==
| [[Damage Resistance Reduction Rating]] || Debuff applied to decrease the effective damage resistance rating of the target.
''Main article: [[Mana Charge Rating]]''
|-
 
| [[Vitality Rating]] || Increases Health only. 1 Vitality Rating = +1 Health.
==Mana Reduction==
|}
''Main article: [[Mana Reduction Rating]]''
 
==Damage Reduction==
''Main article: [[Damage Reduction Rating]]''
 
==Healing Reduction==
''Main article: [[Healing Reduction Rating]]''
 
==Damage Resistance Reduction==
''Main article: [[Damage Resistance Reduction Rating]]''


==See also==
==See also==

Latest revision as of 14:28, 13 December 2020

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events
Sub-topics: Attributes | Skills | XP | Stat Redistribution | Rating | Augmentations |
Weapon Mastery | Equipment | Barbers and Hairstyles | Tailoring | Titles


Introduced in the Gears of Change event, Rating is a modifier that can be added to a number of different categories for each character. A character's rating in each category can be enhanced in a variety of ways. See the individual rating pages for details.

In the Balance of Power event, tier 8 loot was introduced which can have bonuses to ratings on individual equippable items.

Name Description
Damage Rating Damage rating increases all damage done to a target, including critical hits.
Critical Damage Rating Critical Damage Rating increases Critical Hit damage done to a target.
Damage Resistance Rating Damage Resistance Rating decreases the amount of all incoming damage, including critical hits.
Critical Damage Resistance Rating Critical Damage Resistance Rating decreases Critical Hit damage received.
Damage Over Time Resistance Rating Decreases the effectiveness of Damage Over Time spells cast upon the user.
Health Drain Resistance Rating Decreases the effect of drain spells cast upon the target.
Healing Boost Rating Healing Boost Rating increases the amount of health received from consumables, healing kits, and life magic.
Aetheria Surge Rating Increases the chance that Aetheria will surge.
Mana Charge Rating Increases the amount of mana released from mana stones into magical items.
Mana Reduction Rating Decreases the amount of mana consumed in equipped magical items.
Damage Reduction Rating Debuff applied to decrease the effective damage rating of the target.
Healing Reduction Rating Debuff applied to decrease the effective healing rating of the target.
Damage Resistance Reduction Rating Debuff applied to decrease the effective damage resistance rating of the target.
Vitality Rating Increases Health only. 1 Vitality Rating = +1 Health.

See also

Notes

  • See Severlin's post on the official forums for more information [1], [2], [3], [4], [5] .
  • At this time, all increases to any rating stack with each other.