Turbine Games Q&A/Balance/Q-16
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Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?id=2681
Post-Creation Spec. likely?
| Asked: | 2000.11.21 |
| Name: | Xion |
| Question Title: | Post-Creation Spec. likely? |
| Category: | Balance |
| Question: | Well, would it be possible to allow people to use their spare skill creds to specialize a skill they already have trained? If you think about it, a person can learn a whole new skill, so it would be feasable for them to become greatly specialized in one they are already trained in. I assume this would be a significant code change, as at the moment you can only raise untrained/unusable skills to trained. I assume though that the task would not be imposible as the value for war magic if not trained is 0. Once it is trained the value is changed accordingly. Therefore a trained skill could be specced and the value changed to reflect this. |
| Answered: | 2000.11.21 |
| Name: | Stormwaltz |
| Answer: | No, there will be no post-creation specialization. |
