User Interface: Difference between revisions

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** [[Options Panel]]
** [[Options Panel]]
** [[Status Panels]]
** [[Status Panels]]
** [[Appraisal & Assessment Panel]]
** [[Examine Target Panel]]
* Additional UI Bars:
* Additional UI Bars:
** [[Combat Mode]]
** [[Combat Mode]]
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|align=left valign=top rowspan=2| [[File:User-Interface 21.jpg|link=Inventory Panel#Container Slots|Open/Close Inventory]]
|align=left valign=top rowspan=2| [[File:User-Interface 21.jpg|link=Inventory Panel#Container Slots|Open/Close Inventory]]
|-
|-
|align=left valign=top| [[File:User-Interface 22.jpg|Use Selected Item]][[File:User-Interface 23.jpg|Selected Item Box]][[File:User-Interface 24.jpg|link=Appraisal & Assessment Panel|Examine Selected Item]]
|align=left valign=top| [[File:User-Interface 22.jpg|Use Selected Item]][[File:User-Interface 23.jpg|Selected Item Box]][[File:User-Interface 24.jpg|link=Examine Target Panel|Examine Selected Target]]
|-
|-
|align=left valign=top colspan=3|[[File:User-Interface 25.jpg|link=Inventory Panel#Shortcut Slots|Shortcut Slots]]
|align=left valign=top colspan=3|[[File:User-Interface 25.jpg|link=Inventory Panel#Shortcut Slots|Shortcut Slots]]

Revision as of 10:59, 26 November 2011

Related topics: Game Mechanics

Components of the UI:

Visual Guide

An example of the UI using the default settings and resolution of 800x600. Hover your mouse over areas of the screen for a description. Click an area for more information, if applicable.

Status PanelsIn Game HelpExit Game
View Window
Open/Close Chat WindowsChat & Event Log
Chat menu & Chat Box

Panel Header

Inventory
Container Slots
Peace/Combat Mode Open/Close Inventory
Use Selected ItemSelected Item BoxExamine Selected Target
Shortcut Slots