Armor (Spell): Difference between revisions
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== Spell Components & Information == | == Spell Components & Information == | ||
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 | {|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 | ||
|colspan=7| <big>Armor Self - <font color=cornflowerblue>"Helkas Quasith"</font></big> - Increases the caster's natural armor. | |colspan=7| <b><big>Armor Self - <font color=cornflowerblue>"Helkas Quasith"</font></big></b> - Increases the caster's natural armor. | ||
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!Level || Foci Formulae || Standard Formulae || Effect || Duration || Mana Cost || Learnable | !Level || Foci Formulae || Standard Formulae || Effect || Duration || Mana Cost || Learnable | ||
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|colspan=7| <big>Armor Other - | |colspan=7| <b><big>Armor Other - <font color=cornflowerblue>"Helkas Quasith"</font></big></b> - Increases the target's natural armor. | ||
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!Level || Foci Formulae || Standard Formulae || Effect || Duration || Mana Cost || Learnable | !Level || Foci Formulae || Standard Formulae || Effect || Duration || Mana Cost || Learnable | ||
Revision as of 13:30, 17 November 2008
Armor spells increase the natural armor of the caster or target. Armor Self VII is named Executor's Blessing. Armor Other VII is named Executor's Boon.
Spell Effects & Stacking
| Spell | Effect | Duration |
|---|---|---|
| Armor I | +20 | 30 minutes |
| Armor II | +50 | 30 minutes |
| Armor III Force Armor |
+75 | 30 minutes |
| Armor IV | +100 | 30 minutes |
| Armor V | +150 | 30 minutes |
| Armor VI | +200 | 45 minutes |
| Armor VII | +225 | 60 minutes |
| Armor VIII | -- | 90 minutes |
| Frozen Armor | +260 | N/A |