<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.drunkenfell.com/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FGraphics%2FQ-97</id>
	<title>Turbine Games Q&amp;A/Graphics/Q-97 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.drunkenfell.com/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FGraphics%2FQ-97"/>
	<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Graphics/Q-97&amp;action=history"/>
	<updated>2026-04-29T22:05:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Graphics/Q-97&amp;diff=116485&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: Created page with &quot;{{Turbine Games Q&amp;A  |  Link = &lt;nowiki&gt;http://www.turbinegames.com/qa/view_questions.html?id=6038&lt;/nowiki&gt;  | Title = Can you explain the difficulties of Buildings in laymans ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Graphics/Q-97&amp;diff=116485&amp;oldid=prev"/>
		<updated>2020-03-23T15:44:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Turbine Games Q&amp;amp;A  |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=6038&amp;lt;/nowiki&amp;gt;  | Title = Can you explain the difficulties of Buildings in laymans ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=6038&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Can you explain the difficulties of Buildings in laymans terms?&lt;br /&gt;
 |  Text = &lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2001.01.23&lt;br /&gt;
 |   Player = Quixotic&lt;br /&gt;
 |    Title = Can you explain the difficulties of Buildings in laymans terms?&lt;br /&gt;
 | Category = Graphics&lt;br /&gt;
 | Question = There were a few public comments about the difficulty and length of time it takes to develop large outdoor structures for the AC engine. What makes a castle like Bandit Castle, or Neydisa or the new Lugian thing so hard to develop and integrate into the world?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;PS examples might help clarify :)&lt;br /&gt;
 | Answered = 2001.01.30&lt;br /&gt;
 |      Dev = Jason Booth&lt;br /&gt;
 |   Answer = I tried answering this question once before, but erased it when I realized there's no easy way to explain the complexities involved without a pretty good understanding of computer graphics problems, and a background in both software rendering (and sorting) and the way the internals of 3d hardware works..&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;So the best laymans terms I can think of is:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Making large castles is hard...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
</feed>