<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.drunkenfell.com/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FEconomy%2FQ-05</id>
	<title>Turbine Games Q&amp;A/Economy/Q-05 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.drunkenfell.com/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FEconomy%2FQ-05"/>
	<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Economy/Q-05&amp;action=history"/>
	<updated>2026-04-08T19:28:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Economy/Q-05&amp;diff=116372&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer at 15:15, 15 March 2020</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Turbine_Games_Q%26A/Economy/Q-05&amp;diff=116372&amp;oldid=prev"/>
		<updated>2020-03-15T15:15:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=2387&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = Remote Vendors: Any global changes coming?&lt;br /&gt;
 |  Text = &lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.11.16&lt;br /&gt;
 |   Player = Grimwell&lt;br /&gt;
 |    Title = Remote Vendors: Any global changes coming?&lt;br /&gt;
 | Category = Economy&lt;br /&gt;
 | Question = There are a good number of vendors scattered about the land. From the lonely Archmage, to blacksmiths and the like. Sometimes gathered in clumps of 2-3 but just as often alone.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Most of these vendors are nice table dressing, but of low utility. They often have limits on what they buy/sell that are well beyond what you find in towns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Any plans to change them? Give them a fuller stock of items, and have them buy at reasonable (that does not mean AB) prices? With the popularity of some towns due to their pricing, this might be a sound way to get people to fan out a little.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Is there any reason from within the story that causes the remote vendors to be of such low utility? Many have been around for a year, you'd think their clientel would start to settle around a few of them and create the semblance of a town... :)&lt;br /&gt;
 | Answered = 2000.11.16&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = I hope to add some randomly appearing vendors in January. They will be the equal of vendors in a good town.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As for the generic vendors, there are no plans to change them, but there's no reason not to.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
</feed>