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	<updated>2026-04-08T17:41:52Z</updated>
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		<title>imported&gt;An Adventurer: Created page with &quot;{{Turbine Games Q&amp;A  |  Link = &lt;nowiki&gt;http://www.turbinegames.com/qa/view_questions.html?id=7060&lt;/nowiki&gt;  | Title = RE: Defensive Properties of One's Skin  |  Text =  {{Turb...&quot;</title>
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		<updated>2020-03-08T13:13:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Turbine Games Q&amp;amp;A  |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=7060&amp;lt;/nowiki&amp;gt;  | Title = RE: Defensive Properties of One&amp;#039;s Skin  |  Text =  {{Turb...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=7060&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = RE: Defensive Properties of One's Skin&lt;br /&gt;
 |  Text = &lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2001.03.18&lt;br /&gt;
 |   Player = Nikademus II&lt;br /&gt;
 |    Title = RE: Defensive Properties of One's Skin&lt;br /&gt;
 | Category = Combat&lt;br /&gt;
 | Question = Hello,&amp;lt;br /&amp;gt;Thanks for the chart on the AL of characters' skin. I have a follow-up to that question.&amp;lt;br /&amp;gt;Do you have to have the Armor Self (VI,ect) spell on you for the other protection spells to work?&amp;lt;br /&amp;gt;Example, if you put on Fire Protection pants &amp;amp; a Cold Protection Shirt and your only Armor Self item is a shirt, leaving you without Armor Self, is that a waste? Theoretically your skin's AL would still be Zero, but your resistance to fire and cold would be increased from below avg. to a higher value...however, with an AL of Zero it wouldnt make any difference.&amp;lt;br /&amp;gt;Thanks in advance! Sorry for the rambling question, but I think I made myself clear enough. =)&lt;br /&gt;
 | Answered = 2001.03.28&lt;br /&gt;
 |      Dev = Eric&lt;br /&gt;
 |   Answer = Well, there are two sets of numbers at play here, and it can get a little complicated. But I'll give it a shot...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Your Natural Armor level is zero. So yes, in order for your natural armor attributes (described in the previous Q&amp;amp;A; page) to have any meaning, you need to cast Armor Self on yourself.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Spells like Fire Protection and Cold Protection don't affect your natural armor; they affect another, special set of Resistance Values that work in a different way. You don't need to cast Armor Self on yourself to take advantage of Fire Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;(Another detail: natural armor, like all armor, is bypassed by war magic. But the special Resistances used by Fire Protection etc. don't change your natural armor; they use a separate set of values that DO protect you from war spells, as well as from physical attacks.)&lt;br /&gt;
}}&lt;br /&gt;
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		<author><name>imported&gt;An Adventurer</name></author>
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