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		<id>https://www.drunkenfell.com/index.php?title=FLOAT&amp;diff=115947&amp;oldid=prev</id>
		<title>imported&gt;Darktorizo: /* Quick Reference List */</title>
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		<updated>2020-10-16T21:43:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Quick Reference List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Related|Weenie Properties}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Floats are numbers with a decimal (ex: 0.7, 1.3, 1.0025). &lt;br /&gt;
&lt;br /&gt;
These numbers will designate a value that is then modified to what we see in the identification panel in game. Not all of these keys require a decimal value. There are some that simply take 0, or 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Example 1:&lt;br /&gt;
For a 15% Attack Modifier on a sword, you would enter a value of 1.15 into 62 - WEAPON_OFFENSE_FLOAT&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Example 2:&lt;br /&gt;
For a 130% Damage Modifier on a bow, you would enter a value of 2.3 into 63 - DAMAGE_MOD_FLOAT&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:FLOAT]]&lt;br /&gt;
&lt;br /&gt;
== Quick Reference List ==&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[HEARTBEAT_INTERVAL_FLOAT]] || length of time between heartbeat emote actions&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[HEARTBEAT_TIMESTAMP_FLOAT]] || timestamp of last heartbeat emote action&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[HEALTH_RATE_FLOAT]] || Defines regeneration rate of health: 0.0 - 5000.0 (usually 0.0 - 10.0)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[STAMINA_RATE_FLOAT]] || Defines regeneration rate of stamina: 0.0 - 5000.0 (usually 0.0 - 10.0)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[MANA_RATE_FLOAT]] || Defines how fast mana is lost from item, set to -0.033 for 1pt/30sec&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[HEALTH_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[STAMINA_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[MANA_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[START_TIME_FLOAT]] || generator start time&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[STOP_TIME_FLOAT]] || generator end time&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[RESET_INTERVAL_FLOAT]] || generator reset interval&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[SHADE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[ARMOR_MOD_VS_SLASH_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[ARMOR_MOD_VS_PIERCE_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[ARMOR_MOD_VS_BLUDGEON_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[ARMOR_MOD_VS_COLD_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[ARMOR_MOD_VS_FIRE_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[ARMOR_MOD_VS_ACID_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[ARMOR_MOD_VS_ELECTRIC_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[COMBAT_SPEED_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[WEAPON_LENGTH_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[DAMAGE_VARIANCE_FLOAT]] || See Variance table&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[CURRENT_POWER_MOD_FLOAT]] || power bar setting modifier&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[ACCURACY_MOD_FLOAT]] || accuracy bar setting modifier&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[STRENGTH_MOD_FLOAT]] || current strength skill modifier&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[MAXIMUM_VELOCITY_FLOAT]] || floating-point number designating Maximum Velocity&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[ROTATION_SPEED_FLOAT]] || rotation speed of projectiles: 0, 1, 2, 3.5&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[MOTION_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[WEAPON_DEFENSE_FLOAT]] || Melee Defense bonus multiplier. Example: Set to 1.15 for 15%&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[WIMPY_LEVEL_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[VISUAL_AWARENESS_RANGE_FLOAT]] || 0-75  -- aggro range&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[AURAL_AWARENESS_RANGE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[PERCEPTION_LEVEL_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 34 || [[POWERUP_TIME_FLOAT]] || 0-5&lt;br /&gt;
|-&lt;br /&gt;
| 35 || [[MAX_CHARGE_DISTANCE_FLOAT]] || character property for charge distance?&lt;br /&gt;
|-&lt;br /&gt;
| 36 || [[CHARGE_SPEED_FLOAT]] || 0.5-3, usually 1&lt;br /&gt;
|-&lt;br /&gt;
| 37 || [[BUY_PRICE_FLOAT]] || Vendor buy rate modifier to item value: 0.1-2&lt;br /&gt;
|-&lt;br /&gt;
| 38 || [[SELL_PRICE_FLOAT]] || Vendor sell rate modifier to item value: 1-50 (usually 1-2)&lt;br /&gt;
|-&lt;br /&gt;
| 39 || [[DEFAULT_SCALE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 40 || [[LOCKPICK_MOD_FLOAT]] || 1 on all lockpicks, related to LOCKPICK_MOD_INT&lt;br /&gt;
|-&lt;br /&gt;
| 41 || [[REGENERATION_INTERVAL_FLOAT]] || generator, chest, creature regeneration rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| 42 || [[REGENERATION_TIMESTAMP_FLOAT]] || timestamp of last regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 43 || [[GENERATOR_RADIUS_FLOAT]] || 0-45&lt;br /&gt;
|-&lt;br /&gt;
| 44 || [[TIME_TO_ROT_FLOAT]] || -1, 0, 30, 900 (seconds)&lt;br /&gt;
|-&lt;br /&gt;
| 45 || [[DEATH_TIMESTAMP_FLOAT]] || timestamp of last death&lt;br /&gt;
|-&lt;br /&gt;
| 46 || [[PK_TIMESTAMP_FLOAT]] || timestamp of turning pk&lt;br /&gt;
|-&lt;br /&gt;
| 47 || [[VICTIM_TIMESTAMP_FLOAT]] || timestamp of last pk kill&lt;br /&gt;
|-&lt;br /&gt;
| 48 || [[LOGIN_TIMESTAMP_FLOAT]] || current login timestamp&lt;br /&gt;
|-&lt;br /&gt;
| 49 || [[CREATION_TIMESTAMP_FLOAT]] || character creation timestamp&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [[MINIMUM_TIME_SINCE_PK_FLOAT]] || on all pk/npk altars. 3 hour timer (10800 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| 51 || [[DEPRECATED_HOUSEKEEPING_PRIORITY_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 52 || [[ABUSE_LOGGING_TIMESTAMP_FLOAT]] || Timestamp of abuse report&lt;br /&gt;
|-&lt;br /&gt;
| 53 || [[LAST_PORTAL_TELEPORT_TIMESTAMP_FLOAT]] || timestamp of the most recent teleport&lt;br /&gt;
|-&lt;br /&gt;
| 54 || [[USE_RADIUS_FLOAT]] || -0.1 - 30.  Distance you can use an object&lt;br /&gt;
|-&lt;br /&gt;
| 55 || [[HOME_RADIUS_FLOAT]] || 5-250, on creatures, not used often&lt;br /&gt;
|-&lt;br /&gt;
| 56 || [[RELEASED_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 57 || [[MIN_HOME_RADIUS_FLOAT]] || related to HOME_RADIUS_FLOAT&lt;br /&gt;
|-&lt;br /&gt;
| 58 || [[FACING_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 59 || [[RESET_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 60 || [[LOGOFF_TIMESTAMP_FLOAT]] || timestamp set at character logout&lt;br /&gt;
|-&lt;br /&gt;
| 61 || [[ECON_RECOVERY_INTERVAL_FLOAT]] || local spell economy recovery rate?&lt;br /&gt;
|-&lt;br /&gt;
| 62 || [[WEAPON_OFFENSE_FLOAT]] || Attack Skill bonus multiplier. Example: Set to 1.20 for 20%&lt;br /&gt;
|-&lt;br /&gt;
| 63 || [[DAMAGE_MOD_FLOAT]] || Damage Modifier on Missile Weapons&lt;br /&gt;
|-&lt;br /&gt;
| 64 || [[RESIST_SLASH_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 65 || [[RESIST_PIERCE_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 66 || [[RESIST_BLUDGEON_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 67 || [[RESIST_FIRE_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 68 || [[RESIST_COLD_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 69 || [[RESIST_ACID_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 70 || [[RESIST_ELECTRIC_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 71 || [[RESIST_HEALTH_BOOST_FLOAT]] || cannot infuse health, 1&lt;br /&gt;
|-&lt;br /&gt;
| 72 || [[RESIST_STAMINA_DRAIN_FLOAT]] || stamina drain resistance 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 73 || [[RESIST_STAMINA_BOOST_FLOAT]] || cannot infuse stamina, 1&lt;br /&gt;
|-&lt;br /&gt;
| 74 || [[RESIST_MANA_DRAIN_FLOAT]] || mana drain resistance 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 75 || [[RESIST_MANA_BOOST_FLOAT]] || cannot infuse mana, 1&lt;br /&gt;
|-&lt;br /&gt;
| 76 || [[TRANSLUCENCY_FLOAT]] || scale 0-1,  0 = opaque 1 = transparent&lt;br /&gt;
|-&lt;br /&gt;
| 77 || [[PHYSICS_SCRIPT_INTENSITY_FLOAT]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| 78 || [[FRICTION_FLOAT]] || 0 or 1&lt;br /&gt;
|-&lt;br /&gt;
| 79 || [[ELASTICITY_FLOAT]] || 0&lt;br /&gt;
|-&lt;br /&gt;
| 80 || [[AI_USE_MAGIC_DELAY_FLOAT]] || 0-3, delay modifier between melee/magic attacks&lt;br /&gt;
|-&lt;br /&gt;
| 81 || [[ITEM_MIN_SPELLCRAFT_MOD_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 82 || [[ITEM_MAX_SPELLCRAFT_MOD_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 83 || [[ITEM_RANK_PROBABILITY_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 84 || [[SHADE2_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 85 || [[SHADE3_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 86 || [[SHADE4_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 87 || [[ITEM_EFFICIENCY_FLOAT]] || mana stone efficiency rating. 1.0 = 100%, 3.0 = 300%&lt;br /&gt;
|-&lt;br /&gt;
| 88 || [[ITEM_MANA_UPDATE_TIMESTAMP_FLOAT]] || timestamp of last mana update: filling and draining?&lt;br /&gt;
|-&lt;br /&gt;
| 89 || [[SPELL_GESTURE_SPEED_MOD_FLOAT]] || movement speed modifier of spell animations?&lt;br /&gt;
|-&lt;br /&gt;
| 90 || [[SPELL_STANCE_SPEED_MOD_FLOAT]] || movement speed modifier of moving in and out of spell combat mode?&lt;br /&gt;
|-&lt;br /&gt;
| 91 || [[ALLEGIANCE_APPRAISAL_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 92 || [[POWER_LEVEL_FLOAT]] || related to CURRENT_POWER_MOD_FLOAT?&lt;br /&gt;
|-&lt;br /&gt;
| 93 || [[ACCURACY_LEVEL_FLOAT]] || related to ACCURACY_MOD_FLOAT?&lt;br /&gt;
|-&lt;br /&gt;
| 94 || [[ATTACK_ANGLE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 95 || [[ATTACK_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 96 || [[CHECKPOINT_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 97 || [[SOLD_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 98 || [[USE_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 99 || [[USE_LOCK_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 100 || [[HEALKIT_MOD_FLOAT]] || healing kit restoration bonus. 1.0 = 100%&lt;br /&gt;
|-&lt;br /&gt;
| 101 || [[FROZEN_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 102 || [[HEALTH_RATE_MOD_FLOAT]] || health regen rate?&lt;br /&gt;
|-&lt;br /&gt;
| 103 || [[ALLEGIANCE_SWEAR_TIMESTAMP_FLOAT]] || timestamp of swearing to patron&lt;br /&gt;
|-&lt;br /&gt;
| 104 || [[OBVIOUS_RADAR_RANGE_FLOAT]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| 105 || [[HOTSPOT_CYCLE_TIME_FLOAT]] || hotspot cycle time in seconds&lt;br /&gt;
|-&lt;br /&gt;
| 106 || [[HOTSPOT_CYCLE_TIME_VARIANCE_FLOAT]] || 0-1, cycle time variance&lt;br /&gt;
|-&lt;br /&gt;
| 107 || [[SPAM_TIMESTAMP_FLOAT]] || related to chat spam limiter&lt;br /&gt;
|-&lt;br /&gt;
| 108 || [[SPAM_RATE_FLOAT]] || related to chat spam limiter&lt;br /&gt;
|-&lt;br /&gt;
| 109 || [[BOND_WIELDED_TREASURE_FLOAT]] || 0, .25, .8, 1&lt;br /&gt;
|-&lt;br /&gt;
| 110 || [[BULK_MOD_FLOAT]] || 0.8-1.67&lt;br /&gt;
|-&lt;br /&gt;
| 111 || [[SIZE_MOD_FLOAT]] || 1-4.5, usually 1&lt;br /&gt;
|-&lt;br /&gt;
| 112 || [[GAG_TIMESTAMP_FLOAT]] || time of chat gag?&lt;br /&gt;
|-&lt;br /&gt;
| 113 || [[GENERATOR_UPDATE_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 114 || [[DEATH_SPAM_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 115 || [[DEATH_SPAM_RATE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 116 || [[WILD_ATTACK_PROBABILITY_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 117 || [[FOCUSED_PROBABILITY_FLOAT]] || .5, .6, .7, .8 -- chance to change targets during combat when attacked?&lt;br /&gt;
|-&lt;br /&gt;
| 118 || [[CRASH_AND_TURN_PROBABILITY_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 119 || [[CRASH_AND_TURN_RADIUS_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 120 || [[CRASH_AND_TURN_BIAS_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 121 || [[GENERATOR_INITIAL_DELAY_FLOAT]] || generator initial delay before cycle time begins?&lt;br /&gt;
|-&lt;br /&gt;
| 122 || [[AI_ACQUIRE_HEALTH_FLOAT]] || 2, 3, 5, 10, 20, 50&lt;br /&gt;
|-&lt;br /&gt;
| 123 || [[AI_ACQUIRE_STAMINA_FLOAT]] || always 2&lt;br /&gt;
|-&lt;br /&gt;
| 124 || [[AI_ACQUIRE_MANA_FLOAT]] || always 2&lt;br /&gt;
|-&lt;br /&gt;
| 125 || [[RESIST_HEALTH_DRAIN_FLOAT]] || 0.0-1, resistant to health drains&lt;br /&gt;
|-&lt;br /&gt;
| 126 || [[LIFESTONE_PROTECTION_TIMESTAMP_FLOAT]] || timestamp when lifestone protection begins&lt;br /&gt;
|-&lt;br /&gt;
| 127 || [[AI_COUNTERACT_ENCHANTMENT_FLOAT]] || always 2, probability that the object will counter buff&lt;br /&gt;
|-&lt;br /&gt;
| 128 || [[AI_DISPEL_ENCHANTMENT_FLOAT]] || always 1, probability that the object will dispel debuffs&lt;br /&gt;
|-&lt;br /&gt;
| 129 || [[TRADE_TIMESTAMP_FLOAT]] || timestamp of open trade window&lt;br /&gt;
|-&lt;br /&gt;
| 130 || [[AI_TARGETED_DETECTION_RADIUS_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 131 || [[EMOTE_PRIORITY_FLOAT]] || always 1, only seen on stopgaps and controllers.&lt;br /&gt;
|-&lt;br /&gt;
| 132 || [[LAST_TELEPORT_START_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 133 || [[EVENT_SPAM_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 134 || [[EVENT_SPAM_RATE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 135 || [[INVENTORY_OFFSET_FLOAT]] || only on house hooks, always set to 20&lt;br /&gt;
|-&lt;br /&gt;
| 136 || [[CRITICAL_MULTIPLIER_FLOAT]] || Crushing Blow multiplier&lt;br /&gt;
|-&lt;br /&gt;
| 137 || [[MANA_STONE_DESTROY_CHANCE_FLOAT]] || chance of stone destruction when using filled stone on target&lt;br /&gt;
|-&lt;br /&gt;
| 138 || [[SLAYER_DAMAGE_BONUS_FLOAT]] || 1.0-5.0, damage bonus for species slayer weapon&lt;br /&gt;
|-&lt;br /&gt;
| 139 || [[ALLEGIANCE_INFO_SPAM_TIMESTAMP_FLOAT]] || timestamp of last allegiance info request &lt;br /&gt;
|-&lt;br /&gt;
| 140 || [[ALLEGIANCE_INFO_SPAM_RATE_FLOAT]] || rate the server allows new alleg info requests&lt;br /&gt;
|-&lt;br /&gt;
| 141 || [[NEXT_SPELLCAST_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 142 || [[APPRAISAL_REQUESTED_TIMESTAMP_FLOAT]] || timestamp when ID was requested&lt;br /&gt;
|-&lt;br /&gt;
| 143 || [[APPRAISAL_HEARTBEAT_DUE_TIMESTAMP_FLOAT]] || timestamp of automatic ID update&lt;br /&gt;
|-&lt;br /&gt;
| 144 || [[MANA_CONVERSION_MOD_FLOAT]] || weapon mana conversion modifier %, 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 145 || [[LAST_PK_ATTACK_TIMESTAMP_FLOAT]] || timestamp of last pk encounter&lt;br /&gt;
|-&lt;br /&gt;
| 146 || [[FELLOWSHIP_UPDATE_TIMESTAMP_FLOAT]] || timestamp of last fellowship vital update?&lt;br /&gt;
|-&lt;br /&gt;
| 147 || [[CRITICAL_FREQUENCY_FLOAT]] || Biting Strike multiplier&lt;br /&gt;
|-&lt;br /&gt;
| 148 || [[LIMBO_START_TIMESTAMP_FLOAT]] || timestamp of admin putting player in limbo&lt;br /&gt;
|-&lt;br /&gt;
| 149 || [[WEAPON_MISSILE_DEFENSE_FLOAT]] || Missile Defense bonus multiplier. Example: Set to 1.025 for 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 150 || [[WEAPON_MAGIC_DEFENSE_FLOAT]] || Magic Defense bonus multiplier. Example: Set to 1.025 for 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 151 || [[IGNORE_SHIELD_FLOAT]] || 0.0-1, shield hollow modifier&lt;br /&gt;
|-&lt;br /&gt;
| 152 || [[ELEMENTAL_DAMAGE_MOD_FLOAT]] || % elemental damage modifier, 1.0-1.5&lt;br /&gt;
|-&lt;br /&gt;
| 153 || [[START_MISSILE_ATTACK_TIMESTAMP_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 154 || [[LAST_RARE_USED_TIMESTAMP_FLOAT]] || rare used timestamp, to limit rare use&lt;br /&gt;
|-&lt;br /&gt;
| 155 || [[IGNORE_ARMOR_FLOAT]] || 1 = Properties:Armor Cleaving&lt;br /&gt;
|-&lt;br /&gt;
| 156 || [[PROC_SPELL_RATE_FLOAT]] || rate of proc spell on cloak/aetheria and weapon Cast On Strike&lt;br /&gt;
|-&lt;br /&gt;
| 157 || [[RESISTANCE_MODIFIER_FLOAT]] || Resistance Rending amount&lt;br /&gt;
|-&lt;br /&gt;
| 158 || [[ALLEGIANCE_GAG_TIMESTAMP_FLOAT]] || timestamp of allegiance gag start&lt;br /&gt;
|-&lt;br /&gt;
| 159 || [[ABSORB_MAGIC_DAMAGE_FLOAT]] || magic absorption rate.&lt;br /&gt;
|-&lt;br /&gt;
| 160 || [[CACHED_MAX_ABSORB_MAGIC_DAMAGE_FLOAT]] || &lt;br /&gt;
|-&lt;br /&gt;
| 161 || [[GAG_DURATION_FLOAT]] || length of chat gag in seconds&lt;br /&gt;
|-&lt;br /&gt;
| 162 || [[ALLEGIANCE_GAG_DURATION_FLOAT]] || length of allegiance gag&lt;br /&gt;
|-&lt;br /&gt;
| 163 || [[GLOBAL_XP_MOD_FLOAT]] || global xp modifier, how double xp weekends could be enabled?&lt;br /&gt;
|-&lt;br /&gt;
| 164 || [[HEALING_MODIFIER_FLOAT]] || healing modifier for peace/combat?&lt;br /&gt;
|-&lt;br /&gt;
| 165 || [[ARMOR_MOD_VS_NETHER_FLOAT]] || 0.0 - 2.0&lt;br /&gt;
|-&lt;br /&gt;
| 166 || [[RESIST_NETHER_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1&lt;br /&gt;
|-&lt;br /&gt;
| 167 || [[COOLDOWN_DURATION_FLOAT]] || 5 second cooldown fizzle between casting war and void?&lt;br /&gt;
|-&lt;br /&gt;
| 168 || [[WEAPON_AURA_OFFENSE_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped&lt;br /&gt;
|-&lt;br /&gt;
| 169 || [[WEAPON_AURA_DEFENSE_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped&lt;br /&gt;
|-&lt;br /&gt;
| 170 || [[WEAPON_AURA_ELEMENTAL_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped&lt;br /&gt;
|-&lt;br /&gt;
| 171 || [[WEAPON_AURA_MANA_CONV_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Weenie Properties]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Darktorizo</name></author>
	</entry>
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