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	<title>Asheron's Call Manual/Glossary of Game-Specific Terms - Revision history</title>
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	<updated>2026-04-17T04:48:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.drunkenfell.com/index.php?title=Asheron%27s_Call_Manual/Glossary_of_Game-Specific_Terms&amp;diff=110346&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: Created page with &quot;{{Printed Material  | Date = 11-02-1999  | Title = Glossary of Game-Specific Terms  | Text =  '''Alchemy''' A skill that enables your character to combine components for use i...&quot;</title>
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		<updated>2015-03-22T00:34:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Printed Material  | Date = 11-02-1999  | Title = Glossary of Game-Specific Terms  | Text =  &amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to combine components for use i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Printed Material&lt;br /&gt;
 | Date = 11-02-1999&lt;br /&gt;
 | Title = Glossary of Game-Specific Terms&lt;br /&gt;
 | Text = &lt;br /&gt;
'''Alchemy''' A skill that enables your character to combine components for use in magical spells.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Admin''' A game administrator who can intervene in in-game problems. Characters have &amp;quot;Admin&amp;quot; in front of their names.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Advocate''' Player character who can answer questions and give minor assistance in the game. Advocates wield glowing shields.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Appraise Skills''' Appraise Armor, Appraise Item, Appraise Magic Item, and Appraise Weapon enable your character to find out detailed information about armor, items, magic items, and weapons.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Arcane Lore''' A skill that enables your character to learn new magic spells from scrolls or through experimentation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Assess Skills''' Assess Creature and Assess Person enable your character to find out detailed information about creatures and people.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Attribute Credits''' Credits used to raise levels of attributes during character creation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Attributes''' Your character's basic characteristics, such as Strength, Endurance, and Coordination. Beginning attribute levels determine beginning skill levels.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Asheron''' A powerful magician of the Empyrean race who created the portals now found on Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Burden''' The load your character is carrying. A character has a limit to the amount he or she can comfortably carry. When that burden is exceeded, the character is encumbered.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Character Level''' Level of experience gained by a character. Each level requires a character to gain a predetermined number of experience points in order to achieve it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Chat Pose (Chat Emote)''' An action you can make your character perform onscreen by typing a command in the '''Chat''' box.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Dereth''' The island on which players now find themselves, having answered the call of Asheron.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Direlands''' Dangerous territories to the west of Osteth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Empyrean''' A vanished race of magical beings who once occupied Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Experience Points''' Points your character earns as he or she gains experience using skills in the game. These points can be used to improve attributes and skills.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Fletching''' A skill that enables your character to make arrows.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Lifestone''' A large blue crystal found at outposts, near towns, and sometimes in the wilderness. When you double-click a Lifestone, your character will be resurrected there after death.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Mana''' The energy that powers magic spells.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Mana Conversion''' A skill than [sic] enables your character to use spells related to converting Health and Stamina to Mana.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Melee Defense''' A skill that enables your character to evade opponents&amp;quot; melee attacks.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Missile Defense''' A skill that enables your character to evade opponents&amp;quot; missile attacks.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Nonplayer Character (NPC)''' Characters that are controlled by the game and that do not represent players.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Nonplayer Killer (NPK)''' Player characters who do not have the ability to harm or kill other player characters.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Osteth''' The eastern land mass of Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Killer (PK)''' Player characters who have the ability to harm or kill other player characters.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Portal''' A swirling energy vortex that magically transports characters from one place to another.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Portal Storm''' A disturbance of portal magic caused by too many people in the same area. In a portal storm, some people will be teleported to random locations outside the area.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Pyreal''' The basic unit of currency in Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Sentinel''' A low-level game administrator (see Admin). Sentinels have “sentinel&amp;quot; in front of their name.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Skills''' Your character's ability to perform certain actions successfully, such as running, jumping, and wielding weapons.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Skill Credits''' Credits earned by going up in character level that can be used to raise untrained or unusable skills to trained during gameplay.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Training Credits''' Credits used to raise the training level of skills during character creation from untrained to trained, and from trained to specialized.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Trophies''' Items sometimes found on the corpses of defeated opponents, which can be sold to collectors for money and other items.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Vitae''' Your character's life energies. When your character dies, there is a Vitae penalty that temporarily reduces his or her skills and secondary attributes.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Printed Material]]&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
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