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	<id>https://www.drunkenfell.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=209.248.195.10</id>
	<title>Drunkapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.drunkenfell.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=209.248.195.10"/>
	<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Special:Contributions/209.248.195.10"/>
	<updated>2026-06-15T15:20:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Siraluun&amp;diff=311215</id>
		<title>Siraluun</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Siraluun&amp;diff=311215"/>
		<updated>2007-10-24T21:16:00Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: ====AC:DM Bestiary Description==== ''The iridescent Siraluun are omnivorous native fowl found only on the island of Marae Lassel. The smaller, more gregarious species are known to flock in...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====AC:DM Bestiary Description====&lt;br /&gt;
''The iridescent Siraluun are omnivorous native fowl found only on the island of Marae Lassel. The smaller, more gregarious species are known to flock in large colonies along the island’s coast, waterways, and belts of elani trees. They feed on small insects, seeds, and shellfish, although the larger versions have shown themselves capable of cracking the skulls of Carenzi pouchlings with a single rap of their sharp beaks. Always attracted to bright, shiny objects, the Siraluun line their fiercely protected nests with treasure plucked from their victims.&lt;br /&gt;
&lt;br /&gt;
''There is a larger, solitary breed of Siraluun, the magnificent Kithless. This enormous bird is sighted only occasionally, stalking prey on the Marescent Plateau and in the northern regions of Marae. It is a transient scavenger that does not  regularly consort with others of its kind. Cranky Kithless Siraluun often get into “dominance” squabbles over females and prime hunting territory. They have never been seen to build nests, leading some tumerok hunters to believe that they do have some limited ability to fly, and migrate to a small island north of Marae to mate and lay their eggs. &lt;br /&gt;
&lt;br /&gt;
''Skilled artisans among the tumerok have learned to craft exquisite clothing and weaponry from the creature’s brilliant plumage. Be advised that the claws of some Siraluun crackle with electrical energy.''&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Self&amp;diff=302813</id>
		<title>Self</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Self&amp;diff=302813"/>
		<updated>2007-10-24T21:05:55Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measures your character's mental strength and willpower. The higher your Self, the more mana you have.  == Skills Affected By Self == {| style=&amp;quot;text-align:left;&amp;quot; cellpadd...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures your character's mental strength and willpower. The higher your Self, the more mana you have.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Self ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Assess Creature_(Skill)|Assess Creature]]&lt;br /&gt;
|(Focus + Self) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Assess Person_(Skill)|Assess Person]]&lt;br /&gt;
|(Focus + Self) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Creature Enchantment_(Skill)|Creature Enchantment]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item Enchantment_(Skill)|Item Enchantment]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Life Magic_(Skill)|Life Magic]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[War Magic_(Skill)|War Magic]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Deception_(Skill)|Deception]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Defense_(Skill)|Magic Defense]]&lt;br /&gt;
|(Focus + Self) / 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Mana Conversion_(Skill)|Mana Conversion]]&lt;br /&gt;
|(Focus + Self) / 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Secondary Attributes Affected By Self ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Attribute&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|Mana&lt;br /&gt;
|Self&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Focus&amp;diff=196627</id>
		<title>Focus</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Focus&amp;diff=196627"/>
		<updated>2007-10-24T21:00:32Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measures the acuteness of your character's mind and senses. The higher your Focus, the better you are at magic and other mental skills.  == Skills Affected By Focus == {|...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures the acuteness of your character's mind and senses. The higher your Focus, the better you are at magic and other mental skills.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Focus ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy_(Skill)|Alchemy]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooking_(Skill)|Cooking]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fletching_(Skill)|Fletching]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing_(Skill)|Healing]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Lockpick_(Skill)|Lockpick]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
|(Focus + Strength) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item Tinkering_(Skill)|Item Tinkering]]&lt;br /&gt;
|(Coordination + Focus) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Armor Tinkering_(Skill)|Armor Tinkering]]&lt;br /&gt;
|(Focus + Endurance) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Item Tinkering_(Skill)|Magic Item Tinkering]]&lt;br /&gt;
|Focus&lt;br /&gt;
|-&lt;br /&gt;
|[[Arcane Lore_(Skill)|Arcane Lore]]&lt;br /&gt;
|Focus / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Assess Creature_(Skill)|Assess Creature]]&lt;br /&gt;
|(Focus + Self) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Assess Person_(Skill)|Assess Person]]&lt;br /&gt;
|(Focus + Self) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Creature Enchantment_(Skill)|Creature Enchantment]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Item Enchantment_(Skill)|Item Enchantment]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Life Magic_(Skill)|Life Magic]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[War Magic_(Skill)|War Magic]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Deception_(Skill)|Deception]]&lt;br /&gt;
|(Focus + Self) / 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Defense_(Skill)|Magic Defense]]&lt;br /&gt;
|(Focus + Self) / 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Mana Conversion_(Skill)|Mana Conversion]]&lt;br /&gt;
|(Focus + Self) / 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Coordination&amp;diff=168924</id>
		<title>Coordination</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Coordination&amp;diff=168924"/>
		<updated>2007-10-24T20:48:16Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures your character's reflexes. The higher your Coordination, the better you fight and perform other dexterous actions.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Coordination ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Axe_(Skill)|Axe]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace_(Skill)|Mace]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear_(Skill)|Spear]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff_(Skill)|Staff]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword_(Skill)|Sword]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed Combat_(Skill)|Unarmed Combat]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow_(Skill)|Bow]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Crossbow_(Skill)|Crossbow]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrown Weapons_(Skill)|Thrown Weapons]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger_(Skill)|Dagger]]&lt;br /&gt;
|(Quickness + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump_(Skill)|Jump]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy_(Skill)|Alchemy]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooking_(Skill)|Cooking]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fletching_(Skill)|Fletching]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing_(Skill)|Healing]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Lockpick_(Skill)|Lockpick]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
|(Focus + Strength) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item Tinkering_(Skill)|Item Tinkering]]&lt;br /&gt;
|(Coordination + Focus) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Melee Defense_(Skill)|Melee Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Missile Defense_(Skill)|Missile Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Quickness&amp;diff=283336</id>
		<title>Quickness</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Quickness&amp;diff=283336"/>
		<updated>2007-10-24T20:29:01Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.  == Skills Affected By Quickness == {| style=...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Quickness ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger_(Skill)|Dagger]]&lt;br /&gt;
|(Quickness + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Melee Defense_(Skill)|Melee Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Missile Defense_(Skill)|Missile Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Run_(Skill)|Run]]&lt;br /&gt;
|Quickness&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Coordination&amp;diff=168923</id>
		<title>Coordination</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Coordination&amp;diff=168923"/>
		<updated>2007-10-24T20:23:18Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measures your character's reflexes. The higher your Coordination, the better you fight and perform other dexterous actions, such as picking locks.  == Skills Affected By ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures your character's reflexes. The higher your Coordination, the better you fight and perform other dexterous actions, such as picking locks.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Coordination ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Axe_(Skill)|Axe]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace_(Skill)|Mace]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear_(Skill)|Spear]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff_(Skill)|Staff]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword_(Skill)|Sword]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed Combat_(Skill)|Unarmed Combat]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow_(Skill)|Bow]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Crossbow_(Skill)|Crossbow]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrown Weapons_(Skill)|Thrown Weapons]]&lt;br /&gt;
|Coordination / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger_(Skill)|Dagger]]&lt;br /&gt;
|(Quickness + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump_(Skill)|Jump]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy_(Skill)|Alchemy]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooking_(Skill)|Cooking]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fletching_(Skill)|Fletching]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Healing_(Skill)|Healing]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Lockpick_(Skill)|Lockpick]]&lt;br /&gt;
|(Coordination + Focus) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
|(Focus + Strength) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Item Tinkering_(Skill)|Item Tinkering]]&lt;br /&gt;
|(Coordination + Focus) / 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Melee Defense_(Skill)|Melee Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Missile Defense_(Skill)|Missile Defense]]&lt;br /&gt;
|(Coordination + Quickness) / 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Strength&amp;diff=322260</id>
		<title>Strength</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Strength&amp;diff=322260"/>
		<updated>2007-10-24T19:15:24Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Strength ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Axe_(Skill)|Axe]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace_(Skill)|Mace]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear_(Skill)|Spear]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff_(Skill)|Staff]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword_(Skill)|Sword]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed Combat_(Skill)|Unarmed Combat]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump_(Skill)|Jump]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
|(Focus + Strength) / 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Endurance&amp;diff=188068</id>
		<title>Endurance</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Endurance&amp;diff=188068"/>
		<updated>2007-10-24T19:14:26Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measure how healthy your character is. The higher your Endurance, the more Health and Stamina you have.  == Skills Affected By Endurance == {| style=&amp;quot;text-align:left;&amp;quot; ce...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measure how healthy your character is. The higher your Endurance, the more Health and Stamina you have.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Endurance ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Skill&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Armor Tinkering_(Skill)|Armor Tinkering]]&lt;br /&gt;
|(Focus + Endurance) / 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Secondary Attributes Affected By Endurance ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Attribute&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|Health&lt;br /&gt;
|Endurance / 2&lt;br /&gt;
|-&lt;br /&gt;
|Stamina&lt;br /&gt;
|Endurance&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139301</id>
		<title>Armor Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139301"/>
		<updated>2007-10-24T19:06:55Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of armor. &lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Endurance) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Steel&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's &amp;lt;i&amp;gt;armor level&amp;lt;/i&amp;gt; by 20.&lt;br /&gt;
|-&lt;br /&gt;
|Alabaster&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;piercing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;slashing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;bludgeoning&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Armoredillo Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;acid&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Ceramic&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;fire&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Wool&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;cold&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Reedshark Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;lightning&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Peridot[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Melee Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Missile Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Magic Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per piece of armor.&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor_Tinkering_(Skill)&amp;diff=139316</id>
		<title>Armor Tinkering (Skill)</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor_Tinkering_(Skill)&amp;diff=139316"/>
		<updated>2007-10-24T19:06:24Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: === Description === Lets you improve the properties of armor.   === Skill Costs === Train: 4 Specialize: N/A, must do through augmentation gem.  === Formula === (Focus + Endurance) / 2   =...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of armor. &lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Endurance) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Steel&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's &amp;lt;i&amp;gt;armor level&amp;lt;/i&amp;gt; by 20.&lt;br /&gt;
|-&lt;br /&gt;
|Alabaster&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;piercing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;slashing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;bludgeoning&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Armoredillo Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;acid&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Ceramic&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;fire&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Wool&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;cold&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Reedshark Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;lightning&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Peridot[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Melee Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Missile Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Magic Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per piece of armor.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204755</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204755"/>
		<updated>2007-10-24T19:06:00Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength_(Attribute)|Strength]]&lt;br /&gt;
*[[Endurance_(Attribute)|Endurance]]&lt;br /&gt;
*[[Coordination_(Attribute)|Coordination]]&lt;br /&gt;
*[[Quickness_(Attribute)|Quickness]]&lt;br /&gt;
*[[Focus_(Attribute)|Focus]]&lt;br /&gt;
*[[Self_(Attribute)|Self]]&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering_(Skill)|Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350377</id>
		<title>Weapon Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350377"/>
		<updated>2007-10-24T19:05:13Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of weapons.&lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Strength) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Aquamarine[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Black Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Emerald[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Imperial Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Jet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Red Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks. &lt;br /&gt;
|-&lt;br /&gt;
|White Sapphire[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|Granite&lt;br /&gt;
|Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.&lt;br /&gt;
|-&lt;br /&gt;
|Mahogany&lt;br /&gt;
|Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.&lt;br /&gt;
|-&lt;br /&gt;
|Velvet&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Weapon_Tinkering_(Skill)&amp;diff=350394</id>
		<title>Weapon Tinkering (Skill)</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Weapon_Tinkering_(Skill)&amp;diff=350394"/>
		<updated>2007-10-24T19:04:40Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: === Description === Lets you improve the properties of weapons.  === Skill Costs === Train: 4 Specialize: N/A, must do through augmentation gem.  === Formula === (Focus + Strength) / 2   =...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of weapons.&lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Strength) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Aquamarine[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Black Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Emerald[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Imperial Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Jet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Red Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks. &lt;br /&gt;
|-&lt;br /&gt;
|White Sapphire[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|Granite&lt;br /&gt;
|Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.&lt;br /&gt;
|-&lt;br /&gt;
|Mahogany&lt;br /&gt;
|Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.&lt;br /&gt;
|-&lt;br /&gt;
|Velvet&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204754</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204754"/>
		<updated>2007-10-24T19:04:18Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength_(Attribute)|Strength]]&lt;br /&gt;
*[[Endurance_(Attribute)|Endurance]]&lt;br /&gt;
*[[Coordination_(Attribute)|Coordination]]&lt;br /&gt;
*[[Quickness_(Attribute)|Quickness]]&lt;br /&gt;
*[[Focus_(Attribute)|Focus]]&lt;br /&gt;
*[[Self_(Attribute)|Self]]&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering_(Skill)|Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Strength&amp;diff=322259</id>
		<title>Strength</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Strength&amp;diff=322259"/>
		<updated>2007-10-24T19:01:44Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Description == Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded. ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Measures your character's muscular power. The higher your Strength, the more damage you do in combat and the more encumbrance you can carry before you become overloaded.&lt;br /&gt;
&lt;br /&gt;
== Skills Affected By Strength ==&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Attribute&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Formula&lt;br /&gt;
|-&lt;br /&gt;
|[[Axe_(Skill)|Axe]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace_(Skill)|Mace]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear_(Skill)|Spear]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff_(Skill)|Staff]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword_(Skill)|Sword]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed Combat_(Skill)|Unarmed Combat]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump_(Skill)|Jump]]&lt;br /&gt;
|(Strength + Coordination) / 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon Tinkering]]&lt;br /&gt;
|(Focus + Strength) / 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Attributes]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204753</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204753"/>
		<updated>2007-10-24T19:01:03Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength_(Attribute)|Strength]]&lt;br /&gt;
*[[Endurance_(Attribute)|Endurance]]&lt;br /&gt;
*[[Coordination_(Attribute)|Coordination]]&lt;br /&gt;
*[[Quickness_(Attribute)|Quickness]]&lt;br /&gt;
*[[Focus_(Attribute)|Focus]]&lt;br /&gt;
*[[Self_(Attribute)|Self]]&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204752</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204752"/>
		<updated>2007-10-24T18:58:59Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength(Attribute)|Strength]]&lt;br /&gt;
*[[Endurance_(Attribute)|Endurance]]&lt;br /&gt;
*[[Coordination_(Attribute)|Coordination]]&lt;br /&gt;
*[[Quickness_(Attribute)|Quickness]]&lt;br /&gt;
*[[Focus_(Attribute)|Focus]]&lt;br /&gt;
*[[Self_(Attribute)|Self]]&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204751</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204751"/>
		<updated>2007-10-24T18:53:43Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength(Attribute)|Strength]]&lt;br /&gt;
*[[Endurance(Attribute)|Endurance||&lt;br /&gt;
*Coordination&lt;br /&gt;
*Quickness&lt;br /&gt;
*Focus&lt;br /&gt;
*Self&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204750</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204750"/>
		<updated>2007-10-24T18:36:04Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*[[Strength(Attribute)|Strength]]&lt;br /&gt;
*Endurance&lt;br /&gt;
*Coordination&lt;br /&gt;
*Quickness&lt;br /&gt;
*Focus&lt;br /&gt;
*Self&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139300</id>
		<title>Armor Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139300"/>
		<updated>2007-10-24T18:31:12Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of armor. &lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Endurance) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Steel&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's &amp;lt;i&amp;gt;armor level&amp;lt;/i&amp;gt; by 20.&lt;br /&gt;
|-&lt;br /&gt;
|Alabaster&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;piercing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;slashing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;bludgeoning&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Armoredillo Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;acid&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Ceramic&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;fire&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Wool&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;cold&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Reedshark Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;lightning&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Peridot[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Melee Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Missile Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Magic Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per piece of armor.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350376</id>
		<title>Weapon Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350376"/>
		<updated>2007-10-24T18:29:09Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Lets you improve the properties of weapons.&lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Strength) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Aquamarine[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Black Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Emerald[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Imperial Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Jet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Red Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks. &lt;br /&gt;
|-&lt;br /&gt;
|White Sapphire[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|Granite&lt;br /&gt;
|Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.&lt;br /&gt;
|-&lt;br /&gt;
|Mahogany&lt;br /&gt;
|Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.&lt;br /&gt;
|-&lt;br /&gt;
|Velvet&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350375</id>
		<title>Weapon Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Weapon_Tinkering&amp;diff=350375"/>
		<updated>2007-10-24T18:28:20Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Weapon Tinkering ==  === Description === Lets you improve the properties of weapons.  === Skill Costs === Train: 4 Specialize: N/A, must do through augmentation gem.  === Formula === (F...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapon Tinkering ==&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Lets you improve the properties of weapons.&lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Strength) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Aquamarine[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Cold Rending. Cold Rending gives the weapon the ability to make its opponent vulnerable to cold attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Black Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Pierce Rending. Pierce Rending gives the weapon the ability to make its opponent vulnerable to piercing attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Emerald[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Imperial Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Slash Rending. Slash Rending gives the weapon the ability to make its opponent vulnerable to slashing attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Jet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Lightning Rending. Lightning Rending gives the weapon the ability to make its opponent vulnerable to lightning attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Red Garnet[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Fire Rending. Fire Rending gives the weapon the ability to make its opponent vulnerable to fire attacks. &lt;br /&gt;
|-&lt;br /&gt;
|White Sapphire[[#footnote1|*]]&lt;br /&gt;
|Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Bludgeon Rending. Bludgeon Rending gives the weapon the ability to make its opponent vulnerable to bludgeon attacks. &lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's melee defense bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|Granite&lt;br /&gt;
|Apply this material to a treasure-generated weapon to improve the weapon's variance by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's damage by 1.&lt;br /&gt;
|-&lt;br /&gt;
|Mahogany&lt;br /&gt;
|Apply this material to a treasure-generated missile weapon to increase the weapon's damage modifier by 4%.&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|Apply this material to a treasure-generated weapon to decrease the weapon's speed by 50.&lt;br /&gt;
|-&lt;br /&gt;
|Velvet&lt;br /&gt;
|Apply this material to a treasure-generated weapon to increase the weapon's attack skill bonus by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per weapon. Rended weapons do not stack with the associated vulnerability spells. The amount of vulnerability depends on the attack skill of the wielder.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204749</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204749"/>
		<updated>2007-10-24T18:12:48Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*Strength&lt;br /&gt;
*Endurance&lt;br /&gt;
*Coordination&lt;br /&gt;
*Quickness&lt;br /&gt;
*Focus&lt;br /&gt;
*Self&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**[[Weapon Tinkering]]&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139299</id>
		<title>Armor Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139299"/>
		<updated>2007-10-24T15:07:17Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Armor Tinkering ==&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Lets you improve the properties of armor. &lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Endurance) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Steel&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's &amp;lt;i&amp;gt;armor level&amp;lt;/i&amp;gt; by 20.&lt;br /&gt;
|-&lt;br /&gt;
|Alabaster&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;piercing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;slashing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;bludgeoning&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Armoredillo Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;acid&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Ceramic&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;fire&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Wool&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;cold&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Reedshark Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;lightning&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Peridot[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Melee Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Missile Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Magic Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per piece of armor.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139298</id>
		<title>Armor Tinkering</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor_Tinkering&amp;diff=139298"/>
		<updated>2007-10-24T15:02:35Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: New page: == Armor Tinkering ==  === Description === Lets you improve the properties of armor.   === Skill Costs === Train: 4 Specialize: N/A, must do through augmentation gem.  === Formula === (Foc...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Armor Tinkering ==&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Lets you improve the properties of armor. &lt;br /&gt;
&lt;br /&gt;
=== Skill Costs ===&lt;br /&gt;
Train: 4&lt;br /&gt;
Specialize: N/A, must do through augmentation gem.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
(Focus + Endurance) / 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{| style=&amp;quot;text-align:left&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Modification&lt;br /&gt;
|-&lt;br /&gt;
|Steel&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's &amp;lt;i&amp;gt;armor level&amp;lt;/i&amp;gt; by 20.&lt;br /&gt;
|-&lt;br /&gt;
|Alabaster&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;piercing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;slashing&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Marble&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;bludgeoning&amp;lt;/i&amp;gt; by 0.2.&lt;br /&gt;
|-&lt;br /&gt;
|Armoredillo Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;acid&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Ceramic&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;fire&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Wool&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;cold&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Reedshark Hide&lt;br /&gt;
|Apply this material to treasure-generated armor to increase the armor's protection against &amp;lt;i&amp;gt;lightning&amp;lt;/i&amp;gt; by 0.4.&lt;br /&gt;
|-&lt;br /&gt;
|Peridot[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Melee Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Topaz[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Missile Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon[[#footnote1|*]]&lt;br /&gt;
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to &amp;lt;i&amp;gt;Magic Defense&amp;lt;/i&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;footnote1&amp;quot;&amp;gt;* Only one imbue can be applied per piece of armor.&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204748</id>
		<title>General Information</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=General_Information&amp;diff=204748"/>
		<updated>2007-10-24T14:31:04Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==User Interface==&lt;br /&gt;
*[[Radar]]&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
====Panels====&lt;br /&gt;
Located on the bottom right of the screen. There are five green triangles with icons to signify what they are.&lt;br /&gt;
*Social Panel - Contains the Allegiance, Fellowship, Friends List, and Squelch List tabs.&lt;br /&gt;
*Magic Panel - Contains the Spellbook and [[/fillcomps]] tabs. Previously contained the [[Spell Research]] tab.&lt;br /&gt;
*Character Panel - Contains the Attribute, Skill, and Title tabs.&lt;br /&gt;
*Map Panel - Contains the Map and Housing tabs.&lt;br /&gt;
*Options Panel - Contains the Characters and Configuration tabs.&lt;br /&gt;
&lt;br /&gt;
==Skills and Attributes==&lt;br /&gt;
====Attributes====&lt;br /&gt;
*Strength&lt;br /&gt;
*Endurance&lt;br /&gt;
*Coordination&lt;br /&gt;
*Quickness&lt;br /&gt;
*Focus&lt;br /&gt;
*Self&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
*Melee Weapons&lt;br /&gt;
**Axe&lt;br /&gt;
**Dagger&lt;br /&gt;
**Mace&lt;br /&gt;
**Spear&lt;br /&gt;
**Staff&lt;br /&gt;
**Sword&lt;br /&gt;
**Unarmed Combat&lt;br /&gt;
*Missile Weapons&lt;br /&gt;
**Crossbow&lt;br /&gt;
**Bow&lt;br /&gt;
**Thrown Weapons&lt;br /&gt;
*Magic&lt;br /&gt;
**Creature Enchantment&lt;br /&gt;
**Item Enchantment&lt;br /&gt;
**Life Magic&lt;br /&gt;
**War Magic&lt;br /&gt;
*Defensive&lt;br /&gt;
**Magic Defense&lt;br /&gt;
**Melee Defense&lt;br /&gt;
**Missile Defense&lt;br /&gt;
*Crafting&lt;br /&gt;
**Alchemy&lt;br /&gt;
**[[Armor Tinkering]]&lt;br /&gt;
**Cooking&lt;br /&gt;
**Fletching&lt;br /&gt;
**Item Tinkering&lt;br /&gt;
**Magic Item Tinkering&lt;br /&gt;
**Salvaging&lt;br /&gt;
**Weapon Tinkering&lt;br /&gt;
*Misc&lt;br /&gt;
**Arcane Lore&lt;br /&gt;
**Healing&lt;br /&gt;
**Jump&lt;br /&gt;
**Leadership&lt;br /&gt;
**Loyalty&lt;br /&gt;
**Mana Conversion&lt;br /&gt;
**Run&lt;br /&gt;
&lt;br /&gt;
==Creature Distribution Maps==&lt;br /&gt;
Turbine has created the following maps:&lt;br /&gt;
*[http://ac.turbine.com/files/47/18/69/01/92.jpg Dereth - Mainland]&lt;br /&gt;
*[http://ac.turbine.com/files/64/65/71/61/328.jpg Halaetan Isles]&lt;br /&gt;
*[http://ac.turbine.com/files/45/14/93/72/133.jpg Marae Lassel]&lt;br /&gt;
*[http://ac.turbine.com/files/68/09/10/56/148.jpg Aerlinthe]&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246574</id>
		<title>Magic Casters</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246574"/>
		<updated>2007-10-22T22:52:43Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: /* Max Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Baton&lt;br /&gt;
*Orb&lt;br /&gt;
*Sceptre&lt;br /&gt;
*Staff&lt;br /&gt;
*Wand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Max Stats ===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
!Wield Req[[#wield_req|*]]&lt;br /&gt;
!vs Monsters&lt;br /&gt;
!vs Players&lt;br /&gt;
!Mana C&lt;br /&gt;
!Melee D&lt;br /&gt;
!Magic D&lt;br /&gt;
!Missile D&lt;br /&gt;
|-&lt;br /&gt;
|No Wield||0%||0%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|310||5%||1.2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|330||8%||2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|355||10%||2.5%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;wield_req&amp;quot;&amp;gt;* Wield Req is your &amp;lt;u&amp;gt;base&amp;lt;/u&amp;gt; magic skill.&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246573</id>
		<title>Magic Casters</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246573"/>
		<updated>2007-10-22T22:52:16Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: /* Max Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Baton&lt;br /&gt;
*Orb&lt;br /&gt;
*Sceptre&lt;br /&gt;
*Staff&lt;br /&gt;
*Wand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Max Stats ===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
!Wield Req[[#wield_req|*]]&lt;br /&gt;
!vs Monsters&lt;br /&gt;
!vs Players&lt;br /&gt;
!Mana C&lt;br /&gt;
!Melee D&lt;br /&gt;
!Magic D&lt;br /&gt;
!Missile D&lt;br /&gt;
|-&lt;br /&gt;
|No Wield||0%||0%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|310||5%||1.2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|330||8%||2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|355||10%||2.5%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;span id=&amp;quot;wield_req&amp;quot;&amp;gt;* Wield Req is your &amp;lt;u&amp;gt;base&amp;lt;/u&amp;gt; magic skill&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246572</id>
		<title>Magic Casters</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Magic_Casters&amp;diff=246572"/>
		<updated>2007-10-22T17:48:30Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Baton&lt;br /&gt;
*Orb&lt;br /&gt;
*Sceptre&lt;br /&gt;
*Staff&lt;br /&gt;
*Wand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Max Stats ===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
!Wield Req&lt;br /&gt;
!vs Monsters&lt;br /&gt;
!vs Players&lt;br /&gt;
!Mana C&lt;br /&gt;
!Melee D&lt;br /&gt;
!Magic D&lt;br /&gt;
!Missile D&lt;br /&gt;
|-&lt;br /&gt;
|No Wield||0%||0%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|310||5%||1.2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|330||8%||2%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|355||10%||2.5%||10%||15%||2.5%||2.5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138920</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138920"/>
		<updated>2007-10-22T15:35:46Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Head Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Hand Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Foot Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Upper Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Lower Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Robes]]&lt;br /&gt;
&lt;br /&gt;
[[Shields]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armor Types ===&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!width=&amp;quot;80&amp;quot;|Armor&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Max AL&lt;br /&gt;
|-&lt;br /&gt;
|Alduressa||262&lt;br /&gt;
|-&lt;br /&gt;
|Amuli||260&lt;br /&gt;
|-&lt;br /&gt;
|Celdon||279&lt;br /&gt;
|-&lt;br /&gt;
|Chainmail||220&lt;br /&gt;
|-&lt;br /&gt;
|Chiran||263&lt;br /&gt;
|-&lt;br /&gt;
|Covenant||499&lt;br /&gt;
|-&lt;br /&gt;
|Diforsa||262&lt;br /&gt;
|-&lt;br /&gt;
|Koujia||265&lt;br /&gt;
|-&lt;br /&gt;
|Leather||200&lt;br /&gt;
|-&lt;br /&gt;
|Lorica||264&lt;br /&gt;
|-&lt;br /&gt;
|Nariyid||274&lt;br /&gt;
|-&lt;br /&gt;
|Platemail||270&lt;br /&gt;
|-&lt;br /&gt;
|Scalemail||239&lt;br /&gt;
|-&lt;br /&gt;
|Tenassa||257&lt;br /&gt;
|-&lt;br /&gt;
|Yoroi||244&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138919</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138919"/>
		<updated>2007-10-22T15:12:30Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Head Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Hand Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Foot Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Upper Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Lower Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Robes]]&lt;br /&gt;
&lt;br /&gt;
[[Shields]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armor Types ===&lt;br /&gt;
*Alduressa&lt;br /&gt;
*Amuli&lt;br /&gt;
*Celdon&lt;br /&gt;
*Chainmail&lt;br /&gt;
*Chiran&lt;br /&gt;
*Covenant&lt;br /&gt;
*Diforsa&lt;br /&gt;
*Koujia&lt;br /&gt;
*Leather&lt;br /&gt;
*Lorica&lt;br /&gt;
*Nariyid&lt;br /&gt;
*Platemail&lt;br /&gt;
*Scalemail&lt;br /&gt;
*Tenassa&lt;br /&gt;
*Yoroi&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
	<entry>
		<id>https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138918</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://www.drunkenfell.com/index.php?title=Armor&amp;diff=138918"/>
		<updated>2007-10-22T15:11:40Z</updated>

		<summary type="html">&lt;p&gt;209.248.195.10: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Head Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Hand Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Foot Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Upper Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Lower Body Armor]]&lt;br /&gt;
&lt;br /&gt;
[[Robes]]&lt;br /&gt;
&lt;br /&gt;
[[Shields]]&lt;br /&gt;
&lt;br /&gt;
[[Max Armor Levels]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Armor Types ===&lt;br /&gt;
*Alduressa&lt;br /&gt;
*Amuli&lt;br /&gt;
*Celdon&lt;br /&gt;
*Chainmail&lt;br /&gt;
*Chiran&lt;br /&gt;
*Covenant&lt;br /&gt;
*Diforsa&lt;br /&gt;
*Koujia&lt;br /&gt;
*Leather&lt;br /&gt;
*Lorica&lt;br /&gt;
*Nariyid&lt;br /&gt;
*Platemail&lt;br /&gt;
*Scalemail&lt;br /&gt;
*Tenassa&lt;br /&gt;
*Yoroi&lt;/div&gt;</summary>
		<author><name>209.248.195.10</name></author>
	</entry>
</feed>